{"id":5941,"date":"2024-11-09T09:11:52","date_gmt":"2024-11-09T09:11:52","guid":{"rendered":"https:\/\/tech.newat9.com\/index.php\/2024\/11\/09\/iracing-development-update-november-2024-iracing-com\/"},"modified":"2024-11-09T09:11:52","modified_gmt":"2024-11-09T09:11:52","slug":"iracing-development-update-november-2024-iracing-com","status":"publish","type":"post","link":"https:\/\/tech.newat9.com\/index.php\/2024\/11\/09\/iracing-development-update-november-2024-iracing-com\/","title":{"rendered":"iRacing Development Update: November 2024 &#8211; iRacing.com"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<p><img fetchpriority=\"high\" fetchpriority=\"high\" decoding=\"async\" width=\"900\" height=\"527\" class=\"alignnone size-full wp-image-278049\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/image.jpg\" alt=\"\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/image.jpg 900w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/image-336x197.jpg 336w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/image-768x450.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\"\/><\/p>\n<p><span style=\"font-weight: 400;\">Hello iRacers,<\/span><\/p>\n<p><span style=\"font-weight: 400;\">As we approach the end of Season 4, 2024, we will soon welcome a new year of competition, experiences, and advancements to the iRacing platform. In last year\u2019s November update, I took an opportunity to reflect on 2023, which had been a landmark year for iRacing on many levels and seemed hard to top. Part of what makes iRacing special is it\u2019s foundationally built for continuous improvement, and thanks to our amazing customers, we are in a position to invest extensively in our product and team. As a result, each of the four seasons of 2024 offered many reasons to celebrate, including the landmark iRacing Weather System, which has set the standard in simulation racing, as well as a host of significant advancements across the sim, UI, and infrastructure: Oval Refresh, the Road License Split, the completion of the Damage System, significant advancements in the tools we use to make cars (I\u2019ll expand on this a bit later in this update), a full in-house CFD analysis program, and much more. We sure gave 2023 a run for its money, and I\u2019d say we topped it, but what makes me the most excited is that the team we\u2019ve been building up the last couple of years is just now hitting its stride, and we enter 2025 ready to set a new standard yet again. We have a lot to look forward to.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Let\u2019s begin with a preview of the upcoming Season 1, 2025 build, which will be released on Tuesday, December 10th. This is after a once-every-four-years leap season that extends Season 4, 2024, from the usual 12 weeks to 13 weeks. This is to account for schedule drift.<\/span><\/p>\n<p><b>Season 1, 2025<\/b><span style=\"font-weight: 400;\"> is loaded with great new cars and tracks, spanning multiple racing categories.\u00a0 Let\u2019s begin with the five cars that will debut:<\/span><\/p>\n<h3>2025 Season 1 Cars<\/h3>\n<p><span style=\"text-decoration: underline;\"><span style=\"font-weight: 400;\">Supercars<\/span><\/span><span style=\"font-weight: 400;\"><span style=\"text-decoration: underline;\">:<\/span> New Supercars barely missed the last build, and we are happy to report that work is complete \u2013 both <\/span><b>Supercars Chevrolet Camaro Gen 3<\/b><span style=\"font-weight: 400;\"> and <\/span><b>Supercars Ford Mustang Gen 3<\/b><span style=\"font-weight: 400;\"> will be released with Season 1. This is an all-new generation of Supercar, and our team has worked hand-in-hand with the teams at Supercars, Chevrolet, and Ford to build these new cars from the ground up, using our latest and greatest physics modeling, tire modeling, and graphical fidelity.\u00a0\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">To soften the hit for recent purchasers of the current Supercars Ford Mustang GT and Supercars Holden ZB Commodore, we will be issuing credits to all who purchased those cars within the 365 days prior to the release of the new cars on the 10th.\u00a0 The amount of the credits will be determined by the recency of the purchase.\u00a0 That offer ends as of that time.\u00a0 The former cars will then be re-classified as [Legacy] content, and removed from use in racing series.<\/span><\/p>\n<p><img decoding=\"async\" width=\"1210\" height=\"703\" class=\"alignnone size-full wp-image-278072\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/image-3.png\" alt=\"\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/image-3.png 1210w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/image-3-339x197.png 339w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/image-3-991x576.png 991w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/image-3-768x446.png 768w\" sizes=\"(max-width: 1210px) 100vw, 1210px\"\/><\/p>\n<p><span style=\"text-decoration: underline;\"><span style=\"font-weight: 400;\">BMW M2 CSR<\/span><\/span><span style=\"font-weight: 400;\"><span style=\"text-decoration: underline;\">:<\/span> In collaboration with BMW Motorsports, we are thrilled to offer the BMW M2 CSR as the latest entry into our racing ladder at the Rookie level.\u00a0 This car will be based around the 365hp Club Sport engine package, and our team feels that it\u2019s one of the best driving cars for racers who are ready for a small step up in the level of challenge vs our traditional Rookie road sports cars. The M2 offers a nice increase in power, and, combined with its short wheelbase (responsive, but also edgy), the M2 is a great and engaging waypoint between true rookie cars and GT4 cars.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Given its position in the Rookie license class, we have decided to offer the BMW M2 CSR to all iRacers for free as part of our base content. We hope all iRacers will give the car a try, and we\u2019re confident that you\u2019ll be glad you did because it\u2019s a blast.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">In addition to the M2 racecar, we will expand our fleet of iRacing safety cars with the addition of an all-new iRacing\/BMW M2 safety car. This car will be used at times in our series and will be selectable for you all in AI and Hosted iRacing.<\/span><\/p>\n<p><img decoding=\"async\" width=\"900\" height=\"506\" class=\"alignnone size-full wp-image-278012\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/BMWM2CSR-Beauty-16x9-1.jpg\" alt=\"\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/BMWM2CSR-Beauty-16x9-1.jpg 900w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/BMWM2CSR-Beauty-16x9-1-350x197.jpg 350w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/BMWM2CSR-Beauty-16x9-1-768x432.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\"\/><\/p>\n<p><span style=\"text-decoration: underline;\"><span style=\"font-weight: 400;\">Acura NSX GT3 Evo 22<\/span><\/span><span style=\"font-weight: 400;\"><span style=\"text-decoration: underline;\">:<\/span> We have been working closely with the great teams at HRC, Gradient Racing, and Racers Edge Motorsports, on the latest entry to our GT3 and Endurance series. The NSX GT3 Evo 22 features a 520 HP 3.5L DOHC twin-turbocharged engine and rounds off our endurance series (sponsored by IMSA) with a 10th GT3.\u00a0\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Beyond being an amazing car to drive, the graphics and art team did an amazing job on the materials for this car.<\/span><\/p>\n<p><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"555\" class=\"alignnone size-full wp-image-278013\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/acura-materials.jpg\" alt=\"\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/acura-materials.jpg 900w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/acura-materials-319x197.jpg 319w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/acura-materials-768x474.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\"\/><\/p>\n<p><span style=\"text-decoration: underline;\"><span style=\"font-weight: 400;\">Ferrari 499P<\/span><\/span><span style=\"font-weight: 400;\"><span style=\"text-decoration: underline;\">:<\/span>\u00a0 Together with Ferrari, we are so excited to bring the beautiful Ferrari 499P to iRacing.\u00a0 Our development collaborations have been extensive, including a visit to Ferrari HQ in Maranello, Italy, and collaboration with the real-world development team and drivers.\u00a0 The end result is fantastic \u2013 the 499P is incredible and thrilling to drive.\u00a0 The 499P will join our now 16-car-deep Endurance Series, as well as the BMW M Hybrid V8, Cadillac V-Series.R GTP, Acura ARX-06 GTP, and Porsche 963 GTP in a reconfigured\/reconstituted Prototype Challenge Series.\u00a0<\/span><\/p>\n<p><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"545\" class=\"alignnone size-full wp-image-278064\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/ferrari-1.jpg\" alt=\"\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/ferrari-1.jpg 900w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/ferrari-1-325x197.jpg 325w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/ferrari-1-768x465.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\"\/><\/p>\n<p><span style=\"font-weight: 400;\">This road-car-heavy build is stacked, and oval racing fans have a lot to look forward to in three short months in the March build (read on for more info).<\/span><\/p>\n<h3>2025 Season 1 Tracks<\/h3>\n<p><span style=\"font-weight: 400;\">Now for tracks.\u00a0 Season 1 offers an assortment of new road and oval tracks, as well as a continuation of our effort to get our older tracks up to current quality standards.<\/span><\/p>\n<p><span style=\"text-decoration: underline;\"><span style=\"font-weight: 400;\">Thruxton Circuit<\/span><\/span><span style=\"font-weight: 400;\"><span style=\"text-decoration: underline;\">:<\/span>\u00a0With the release of Thruxton we are expanding our UK offering in back-to-back builds, and have really assembled a great regional collection of road racing circuits.\u00a0 Often referred to as the \u201cFastest Circuit in the UK\u201d, this 3.79 km circuit hosts a wide variety of racing in real life, including BTCC, TCR UK, and recently British F3 and British GT, and has seen cars reach speeds of over 190 mph.\u00a0 Visually, the circuit has some similarities to nearby Silverstone, and both were RAF airfields in the 1940s.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">The iRacing art team has really done a spectacular job with Thruxton, building upon the processes they used at Cadwell that incorporated drone-captured photogrammetry into the in-sim artwork.\u00a0 At Thruxton, you will find incredible detail across the landscape, including a fully drivable infield airstrip (save your explorations for local testing and privately hosted events, please! \ud83d\ude42<\/span><\/p>\n<p><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"600\" class=\"alignnone size-full wp-image-278014\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/thruxton-curbing-2.jpg\" alt=\"\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/thruxton-curbing-2.jpg 900w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/thruxton-curbing-2-296x197.jpg 296w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/thruxton-curbing-2-864x576.jpg 864w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/thruxton-curbing-2-768x512.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\"\/><\/p>\n<p><span style=\"text-decoration: underline;\"><span style=\"font-weight: 400;\">Huset\u2019s Speedway<\/span><\/span><span style=\"font-weight: 400;\"><span style=\"text-decoration: underline;\">:<\/span>\u00a0 Announced last quarter and now ready for release, Huset\u2019s is a 3\/8-mile dirt oval in Brandon, South Dakota.\u00a0 Huset\u2019s has a long history of racing, going back all the way to 1953, and was renewed in 2020 with new ownership and was featured on the All Star circuit.\u00a0 As well as being featured in the iRacing sim, Huset\u2019s Speedway will eventually be released in <\/span><i><span style=\"font-weight: 400;\">World of Outlaws: Dirt Racing 24<\/span><\/i><span style=\"font-weight: 400;\"> as DLC.<\/span><\/p>\n<p><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"551\" class=\"alignnone size-full wp-image-278015\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/husets.jpg\" alt=\"\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/husets.jpg 900w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/husets-322x197.jpg 322w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/husets-768x470.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\"\/><\/p>\n<p><span style=\"text-decoration: underline;\"><span style=\"font-weight: 400;\">New Hampshire Motor Speedway<\/span><\/span><span style=\"font-weight: 400;\"><span style=\"text-decoration: underline;\"> (Refresh):<\/span> New Hampshire (NHMS) is one of the closest race tracks to iRacing HQ and is a special location for many iRacing employees who race or who have raced there in the past, both on the oval and road course.\u00a0 NHMS was also one of the first tracks added to iRacing, making its debut in June 2009.\u00a0 A lot has changed between now and then, both in terms of the facility, but also how we make tracks at iRacing and the quality of artwork that we produce today.\u00a0\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">New Hampshire marks the first track in a product-wide initiative to refresh all NASCAR tracks and bring them up to spec.\u00a0 We\u2019re calling this project \u201cNASCAR Refresh\u201d, and are happy to update the tracks for such an important group of iRacers and one of our closest partners.\u00a0\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">NASCAR Refresh updates will be automatic and free for all who already own the tracks.<\/span><\/p>\n<p><span style=\"text-decoration: underline;\"><span style=\"font-weight: 400;\">Las Vegas Motor Speedway<\/span><\/span><span style=\"font-weight: 400;\"><span style=\"text-decoration: underline;\"> (Refresh):<\/span>\u00a0 Las Vegas (LVMS) is also being updated alongside NHMS.\u00a0 It\u2019s a bit farther behind in terms of progress, and there\u2019s a chance we\u2019ll just miss the Dec deadline, but we\u2019re very close, and the update looks amazing.\u00a0\u00a0<\/span><\/p>\n<h3><b>2025 Season 1 New Features<\/b><\/h3>\n<p><span style=\"text-decoration: underline;\"><span style=\"font-weight: 400;\">Debris Refresh<\/span><\/span><span style=\"font-weight: 400;\"><span style=\"text-decoration: underline;\">:<\/span> iRacing has the best dynamic track dynamics (DTD) system in sim racing, supported by multiple devs with experience creating dynamic track systems in three racing sims\/games.\u00a0 This foundational system powers a multitude of elements and factors that dynamically change around our tracks, where weather, track activity, and time can all create change to the surfaces and on-track experience.\u00a0 DTD evolved considerably with the addition of rain but hadn\u2019t seen a core improvement before rain for some time.\u00a0 With the S1 build, DTD will be improved to track and render dynamic gravel and mud.\u00a0 It will also be enhanced so we can \u201cset dress\u201d areas of the track to be debris-strewn, a factor in real life that we don\u2019t currently have.\u00a0 For example, the shoulder of the road along Mulsanne Straight at Le Mans is littered with debris in real life, and racers avoid it.\u00a0 In iRacing, it is pristine and has led to unrealistic lines.\u00a0 Debris Refresh solves this problem.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Future evolutions of Debris Refresh sets a foundation for additional tire-related features, such as puncture damage.<\/span><\/p>\n<p><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1546\" height=\"844\" class=\"alignnone size-full wp-image-278016\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/debrisrefresh.jpg\" alt=\"\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/debrisrefresh.jpg 1546w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/debrisrefresh-350x191.jpg 350w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/debrisrefresh-1024x559.jpg 1024w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/debrisrefresh-768x419.jpg 768w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/debrisrefresh-1536x839.jpg 1536w\" sizes=\"(max-width: 1546px) 100vw, 1546px\"\/><\/p>\n<p><span style=\"text-decoration: underline;\"><span style=\"font-weight: 400;\">AI Behavior Improvements<\/span><\/span><span style=\"font-weight: 400;\"><span style=\"text-decoration: underline;\">:<\/span> To make our AI racers feel more lifelike, our AI engineers have started the foundational work to give individual AI more lifelike behaviors.\u00a0 To begin, they will flash their headlights at you in a racing-appropriate way, such as in multiclass racing when a prototype approaches a GT car at high speed or is coming up on a lapped car.\u00a0 Later, this system will be expanded to give the AI more distinct behaviors.<\/span><\/p>\n<p><span style=\"text-decoration: underline;\"><span style=\"font-weight: 400;\">Tire Model enhancements<\/span><\/span><span style=\"font-weight: 400;\"><span style=\"text-decoration: underline;\">:<\/span> Our latest release-ready tire version will be added across the GTP class and LMP2.\u00a0 Work is also underway to add this tire to NASCAR Cup, and later other Oval cars.\u00a0 The benefits of this significant tire model evolution include\u2026<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Primary Benefits<\/span>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"2\"><span style=\"font-weight: 400;\">Improved dynamic response.\u00a0 They feel more like real tires.\u00a0 Whenever you first load them, they respond quickly.\u00a0 As you sustain loads, they soften up, and you can lean on them.\u00a0 They feel much more in sync with your driving inputs.\u00a0 With previous tires, you might have felt like you were waiting (waiting, waiting!) for the tires to respond.\u00a0 This is much better now.<\/span><\/li>\n<\/ul>\n<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Secondary benefits:<\/span>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"2\"><span style=\"font-weight: 400;\">(1) Degradation -&gt; introducing a new degradation mechanism:\u00a0 the long-term conditioning state.\u00a0 The tires tend to decondition as you run, which reduces grip.\u00a0 This is a great tool, as we don\u2019t need to rely on other mechanisms like temperature and cure that tend to feel quite bad as the grip goes away.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"2\"><span style=\"font-weight: 400;\">(2) Compound -&gt; we are running more realistic, grippier compounds that feel more \u201cin the track\u201d while still producing appropriate grip.<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"2\"><span style=\"font-weight: 400;\">(3) Construction -&gt; we are using more realistic, softer constructions, as we\u2019re not trying to create a dynamic response in the tire with super-stiff carcasses.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span style=\"font-weight: 400;\">Note that this is our newest and most advanced <\/span><span style=\"font-weight: 400;\">release-ready<\/span><span style=\"font-weight: 400;\"> tire model, but work never ends at iRacing. Dave Kaemmer, Terence Groening, and the physics team have been hard at work on their next tire version, which we expect will be a revolutionary advancement in iRacing tire modeling. More info is available below in the ongoing\/future development section of this update.<\/span><\/p>\n<p><span style=\"text-decoration: underline;\"><span style=\"font-weight: 400;\">Series Redesign<\/span><\/span><span style=\"font-weight: 400;\"><span style=\"text-decoration: underline;\">:<\/span> Our UX team, designers, and web developers have been hard at work redesigning and streamlining some of the most heavily used and important pages on iRacing: the series pages. The modal-based page (the pop-up) is gone, and the replacement is more expandable for future functionality and also permalinkable!\u00a0<\/span><\/p>\n<p><span style=\"text-decoration: underline;\"><span style=\"font-weight: 400;\">Graphics Engine enhancements<\/span><\/span><span style=\"font-weight: 400;\"><span style=\"text-decoration: underline;\">:<\/span> We recently shared the exciting news that our (stacked!) graphics team has begun the incredibly important and extensive task of building a new graphics engine for the iRacing sim. This engine will transform iRacing graphically and also in terms of performance.\u00a0 However, that will take some time, and it is not our intention to leave iRacers without graphics improvements between now and then.\u00a0 We are super excited that Season 1 will include a significant improvement to our specular lighting model, where we have refined our environment map filtering to more closely align with our PBR lighting model.\u00a0 We\u2019ve also improved math which formerly led to a result that was less realistic than desired.\u00a0 Previously the reflected scene was both too bright and too blurry.\u00a0 Additionally, we are no longer rendering specular into the cubemap.\u00a0 This had led to shaded areas appearing too brightly lit and even shiny.\u00a0 The combination of these changes helps bring new life to iRacing\u2019s models and environments.\u00a0\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Take a look at the screenshots to see for yourself.\u00a0 Note how the orange color of the IndyCar pops with clarity never before seen on iRacing.\u00a0 Note the cladding near the movie theatre sign, and how it now comes to life and interacts with the sky and light.\u00a0 Note the sky imparts far more impact, both on the world and the car in the brighter Porsche GTP scene than it does in the darker one (which is the old lighting.)\u00a0 Additionally, we had made an effort to correct the overly strong influence of the color yellow on our rendered world.\u00a0 Now, through our more advanced lighting, the remaining inaccurate hue will be addressed \u2013 we\u2019re really excited about that.<\/span><\/p>\n<p><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"643\" class=\"alignnone size-full wp-image-278017\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/graphics-beforeafter1.jpg\" alt=\"\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/graphics-beforeafter1.jpg 900w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/graphics-beforeafter1-276x197.jpg 276w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/graphics-beforeafter1-806x576.jpg 806w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/graphics-beforeafter1-768x549.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\"\/><\/p>\n<p><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"525\" class=\"alignnone size-full wp-image-278018\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/graphics-beforeafter2.jpg\" alt=\"\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/graphics-beforeafter2.jpg 900w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/graphics-beforeafter2-338x197.jpg 338w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/graphics-beforeafter2-768x448.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\"\/><\/p>\n<p><span style=\"text-decoration: underline;\"><span style=\"font-weight: 400;\">Bump Start<\/span><\/span><span style=\"font-weight: 400;\"><span style=\"text-decoration: underline;\">:<\/span> We\u2019d hoped to have bump starts when we debuted the GTP race car category last year.\u00a0 However, it\u2019s a small feature in concept, but far more complex when it comes to implementation the iRacing way (a true physical and mechanical simulation of the process, the systems involved, and all the nitty gritty details required to make that happen). With the S1 build, bump starts have been added to our entire GTP fleet, and support will debut in Dec.\u00a0 For now, enjoy the below recording:<\/span><\/p>\n<p><!--[if lt IE 9]><![endif]--><br \/>\n<audio class=\"wp-audio-shortcode\" id=\"audio-278009-1\" preload=\"none\" style=\"width: 100%;\" controls=\"controls\"><source type=\"audio\/wav\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/Bump_Start_CadiLMDh_stereo.wav?_=1\"\/><a href=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/Bump_Start_CadiLMDh_stereo.wav\" target=\"_blank\" rel=\"noopener\">https:\/\/www.iracing.com\/wp-content\/uploads\/2024\/11\/Bump_Start_CadiLMDh_stereo.wav<\/a><\/audio><\/p>\n<p><span style=\"font-weight: 400;\">Season 1, 2025, will include a lot more than I\u2019ve shared above, but we can\u2019t cover everything in this format. We\u2019ll save some surprises for the release notes, which will drop as we get closer to Dec 10th.\u00a0\u00a0<\/span><\/p>\n<h3><b>Ongoing\/Future Development<\/b><\/h3>\n<p><span style=\"font-weight: 400;\">While our devs and testers are hard at work testing and preparing the Season 1 release, as always, we are also balancing multiple diverse projects that have been weeks, months, and years in the making. Let\u2019s take a moment to catch up on some you are already aware of and add a few more to the mix\u2026\u00a0\u00a0<\/span><\/p>\n<p><span style=\"text-decoration: underline;\"><span style=\"font-weight: 400;\">New Sim UI<\/span><\/span><span style=\"font-weight: 400;\"><span style=\"text-decoration: underline;\">:<\/span> For those who have yet to hear, we\u2019ve been working on an all-new and modern UI for the sim!\u00a0 The New Sim UI will provide a platform to build advanced functionality for many years and is on schedule to complete development this year.\u00a0 The New Sim UI entered alpha testing recently and is largely feature-complete.\u00a0 However, as excited as we are to get this huge project and product improvement into your hands, we\u2019re going to give it a few months before release to thoroughly put the UI through its paces and make sure we deliver a solid and stable experience.\u00a0\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">When the New Sim UI debuts in March, you will find an experience familiar to you in terms of layout and functionality. Our goal is to nail the essential iRacing experience while sprinkling in some targeted enhancements. Once we accomplish that goal, we will have a UI platform that provides the framework to build and expand with significant new features, functionality, and customization.\u00a0\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">This was a huge project. It was not quite at the scale of Rain, but it was still one of our larger multi-developer initiatives. It required the implementation of several thousand variables, thousands of buttons, droplists, sliders, and tables, 14 screens, and the removal of 25+ years of cruft.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Below, I\u2019ll share some shots of what to expect upon release and some concepts we\u2019re exploring for the future. We\u2019d love to hear from you on what you\u2019d like to have most in your future iRacing sim UI.<\/span><\/p>\n<p><b>Day 1 New Sim UI approximate design<\/b><\/p>\n<p><a href=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/ui_rc3.jpg\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-278019 size-full\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/ui_rc3.jpg\" alt=\"\" width=\"900\" height=\"506\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/ui_rc3.jpg 900w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/ui_rc3-350x197.jpg 350w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/ui_rc3-768x432.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\"\/><\/a><\/p>\n<p><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"508\" class=\"alignnone size-full wp-image-278020\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/ui-rc2.jpg\" alt=\"\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/ui-rc2.jpg 900w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/ui-rc2-350x197.jpg 350w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/ui-rc2-768x433.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\"\/><\/p>\n<p><b>Future UI Functionality exploration<\/b><\/p>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Dynamic maps<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Customizable UI<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Open multiple black boxes<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Modern look and better organization<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">New Garage and utility pages\/UI<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Telemetry in-sim<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Improved admin interface\/interactability<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">And more<\/span><\/li>\n<\/ul>\n<p><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"619\" class=\"alignnone size-full wp-image-278033\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/ui-future.jpg\" alt=\"\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/ui-future.jpg 900w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/ui-future-286x197.jpg 286w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/ui-future-837x576.jpg 837w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/ui-future-768x528.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\"\/><\/p>\n<p><b>Graphics<\/b><b>:<\/b><span style=\"font-weight: 400;\"> We previously shared that the team completed their due diligence on the various paths available for our future graphics engine. In summary, the best way to accomplish our goal is to <\/span><span style=\"font-weight: 400;\"><span style=\"text-decoration: underline;\">build the engine ourselves.\u00a0<\/span>\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Our graphics team has been attacking the project with urgency, including lighting which quite honestly is one of the most significant shortcomings in the existing iRacing render.\u00a0 Enjoy some screenshots showing progress in the area of specular lighting, night lighting, and the world-debut of iRacing shown in a deferred renderer, instead of the forward rendering path we\u2019ve utilized for the last two decades. <\/span><span style=\"text-decoration: underline;\"><span style=\"font-weight: 400;\">This is a big deal<\/span><\/span><span style=\"font-weight: 400;\"><span style=\"text-decoration: underline;\">.<\/span> The future of graphics in iRacing is frankly thrilling for us here and will transform iRacing for years to come.<\/span><\/p>\n<div id=\"attachment_278037\" style=\"width: 910px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-278037\" class=\"wp-image-278037 size-full\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/graphics-specular.jpg\" alt=\"\" width=\"900\" height=\"398\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/graphics-specular.jpg 900w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/graphics-specular-350x155.jpg 350w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/graphics-specular-768x340.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\"\/><\/p>\n<p id=\"caption-attachment-278037\" class=\"wp-caption-text\">After\/Before specular lighting<\/p>\n<\/div>\n<div id=\"attachment_278035\" style=\"width: 1289px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-278035\" class=\"wp-image-278035 size-full\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/graphics_deferred.jpg\" alt=\"\" width=\"1279\" height=\"807\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/graphics_deferred.jpg 1279w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/graphics_deferred-312x197.jpg 312w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/graphics_deferred-913x576.jpg 913w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/graphics_deferred-768x485.jpg 768w\" sizes=\"(max-width: 1279px) 100vw, 1279px\"\/><\/p>\n<p id=\"caption-attachment-278035\" class=\"wp-caption-text\">First image of iRacing using deferred lighting<\/p>\n<\/div>\n<p><b>Physics Development<\/b><span style=\"font-weight: 400;\">: Dave, Terence, and the physics team have been improving our core physics systems, emphasizing FFB (force feedback) and our tire development.\u00a0 Ultimately, the project will result in the release of V10 tires across the whole service (the first time we\u2019ve mentioned a tire version # in years, but double digits is notable!).\u00a0 Improvements will include:<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Double-precision physics calculations<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Better FFB \u2013 Work is underway on a FFB calibration tool that will deliver more consistent and better-tuned results to customers<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Better contact patch modeling, with more slices and handling of state\/heat\/conditioning per slice<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Better tire shape and differences in how the temperature builds and wears across the shape<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Better tire compound modeling<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">A better grip model that will help with multi-groove and polish<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Better modeled heat buildup and tire memory<\/span><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Better \u201cmoments\u201d \u2013 these are the torques or twisting forces the tires create that have a big impact on what we feel through the steering<\/span><\/li>\n<\/ul>\n<p><span style=\"font-weight: 400;\">The result of all of these efforts will be a significant step forward in tire modeling in iRacing, and we are all very excited about focusing on these core systems.<\/span><\/p>\n<div id=\"attachment_278038\" style=\"width: 910px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-278038\" class=\"wp-image-278038 size-full\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/physics-v10.png\" alt=\"\" width=\"900\" height=\"516\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/physics-v10.png 900w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/physics-v10-344x197.png 344w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/physics-v10-768x440.png 768w\" sizes=\"(max-width: 900px) 100vw, 900px\"\/><\/p>\n<p id=\"caption-attachment-278038\" class=\"wp-caption-text\">V10 tire contact assessment simulation<\/p>\n<\/div>\n<p><span style=\"font-weight: 400;\">In addition to the significant R&amp;D work mentioned above, we have an entirely separate team that has been tackling improving driving physics and driving feel in iRacing from a completely different angle: improving the tooling that our Vehicle Dynamics Engineers (VD) use to build the physical models of our racecars.\u00a0\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">To provide some context, at iRacing our cars are developed exclusively by former real-world race team vehicle dynamics engineers.\u00a0 These engineers used to work at various F1, NASCAR, IndyCar, and professional sports car teams and designed and built some of the most advanced and competitive race cars in the world.\u00a0 When they join iRacing, the first task, historically, has been to teach them how to code.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">To accomplish this goal of improving car modeling development, two significant engineering projects have been underway.\u00a0 The first has been the creation of a bespoke in-house car physics construction tool that we refer to as \u201cCar Builder\u201d.\u00a0 Car Builder takes tasks that our engineers used to perform in cryptic code and streamlines the process with a visual interface and library of customizable and repurposable racing car components and systems.\u00a0 The result is a more approachable process that is more consistent, faster, easier to iterate, easier to share, and ultimately, a race car model that drives better and more accurately than ever before possible.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">To appreciate a second tooling improvement, you must first understand that, as much as we focus on the tire model, we also rely on tire design to capture the feel and performance of the many types of tires found on iRacing cars.\u00a0 To design an iRacing tire, the iRacing vehicle dynamics engineers set more than forty (40) independent physical parameters.\u00a0 We could have the greatest tire model in the world, but the actual tires and user experience will only be as good as each tire design.\u00a0 To better tackle this large multi-variable tire design problem,\u00a0 we have built for our VD team a Design of Experiments tool.\u00a0 This tool lets our engineers test concepts and changes through a process that leverages the power of computing \u2013 rather than run tests manually and iteratively, our DoE tool allows us to run tens of thousands of tests in mere moments, and optimize the results to hit performance targets.\u00a0 Just like with Car Builder, why this matters for you the iRacer, is that the end product results in a race car model that drives better and more accurately than ever before possible.<\/span><\/p>\n<p><b>Single Player Career Mode<\/b><span style=\"font-weight: 400;\">: Career Mode has been split into two significant phases. To begin, we will launch \u201cAI Championships,\u201d which will serve as a foundation for the later release of our full Career Mode.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">We hope to ship AI Championships in 2025 and will follow up with Phase 2, which will be a full-on Career Mode with the systems and interactions racers would expect from such a mode.<\/span><\/p>\n<p><b>Race Control<\/b><\/p>\n<p><span style=\"font-weight: 400;\">Race Control is a collection of systems that perform functions required for proper racing, and includes pacing, cautions, rules, and penalties. We were recently joined by a decade-long sim racing engineer with extensive experience in such systems in other sims (among a host of other systems). His addition to the team has accelerated projects related to these systems, and we are happy to be shipping a great number of race-control-related bug fixes in the next build. Beyond that, we are also working through all-new race control functionality for the future, including a look at doing a better job with multi-class race starts.<\/span><\/p>\n<p><b>Save Game<\/b><\/p>\n<p><span style=\"font-weight: 400;\">A proper mid-race save game is a feature rarely implemented in racing games and sims.\u00a0 We had it back at Papyrus Racing Games in NR2003, there\u2019s another sim that has some save functionality, but for the most part, it\u2019s a very uncommon feature.\u00a0 There\u2019s just so much state to keep track of, save, and then reload, that it\u2019s a significant challenge for modern sims. That said, we\u2019re working on a save system for AI races in iRacing, and are excited about the possibilities the feature will create. I\u2019ll <\/span><i><span style=\"font-weight: 400;\">save <\/span><\/i><span style=\"font-weight: 400;\">additional details for a future update\u2026<\/span><\/p>\n<h3><b>Future Content<\/b><\/h3>\n<p><span style=\"font-weight: 400;\">Cars:\u00a0 Oval Racing fans get ready, we\u2019ll soon enjoy a great number of significant oval racing additions, including <\/span><b>Gen 4 stock cars<\/b><span style=\"font-weight: 400;\">, multiple <\/span><b>ARCA<\/b><span style=\"font-weight: 400;\"> manufacturers, a from-the-ground-up <\/span><b>Legends<\/b><span style=\"font-weight: 400;\"> redevelopment, a new <\/span><b>NASCAR Cup<\/b><span style=\"font-weight: 400;\"> tire model, and an<\/span><b> IndyCar<\/b><span style=\"font-weight: 400;\"> physics refresh.\u00a0 Further collaborations are also underway with <\/span><b>Ferrari<\/b><span style=\"font-weight: 400;\">, and additional scans have had their airline tickets booked.\u00a0 Much more in the works, but that\u2019ll do for now \ud83d\ude42<\/span><\/p>\n<p><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"675\" class=\"alignnone size-full wp-image-278039\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/arca-scanning.jpg\" alt=\"\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/arca-scanning.jpg 900w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/arca-scanning-263x197.jpg 263w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/arca-scanning-768x576.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\"\/><\/p>\n<p><span style=\"font-weight: 400;\">Tracks: Our track team is as busy as ever, balancing work on new tracks, refreshing existing tracks, and rebuilding many tracks that have seen recent repaves. The next couple of tracks we\u2019re ready to share that are actively being worked on are <\/span><b>Portland International Raceway<\/b><span style=\"font-weight: 400;\"> and <\/span><b>Miami International Autodrome<\/b><span style=\"font-weight: 400;\">.<\/span><\/p>\n<p><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"477\" class=\"alignnone size-full wp-image-278040\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/miami2.jpg\" alt=\"\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/miami2.jpg 900w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/miami2-350x186.jpg 350w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/miami2-768x407.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\"\/><\/p>\n<p><span style=\"font-weight: 400;\">If you\u2019re in <\/span><b>Adelaide<\/b><span style=\"font-weight: 400;\"> next week, you just might see a large contingent of iRacing photographers and scanners getting that great city track digitally captured as well. Feel free to say hello, but do look out for that laser beam!\u00a0<\/span><\/p>\n<p>\u2014<\/p>\n<p><span style=\"font-weight: 400;\">We\u2019re just scratching the surface here, and I\u2019d love to keep going with more. I\u2019ll be back in touch with another update before you know it, and in the next few weeks, our marketing team will provide a host of additional teasers, trailers, and information as we approach the imminent Season 1 release.\u00a0\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">We appreciate you all, and the part you played in this amazing year of competition we\u2019re about to complete.\u00a0 We are fortunate to have the best and most knowledgeable community in simulation and gaming and look forward to our future experiences together in 2025 and beyond.\u00a0 Make sure to check out our Black Friday sale, which offers some deep discounts for new customers, renewals, and returning customers.\u00a0 You can read more here: <\/span><a href=\"https:\/\/www.iracing.com\/blackfriday\/\" target=\"_blank\" rel=\"noopener\"><span style=\"font-weight: 400;\">https:\/\/www.iracing.com\/blackfriday\/<\/span><\/a><span style=\"font-weight: 400;\">\u00a0 Also don\u2019t forget about our referral program, as it\u2019s a good opportunity for your friends to join us at a discount, and for you to benefit from their referral.\u00a0 Read more here: <\/span><a href=\"https:\/\/www.iracing.com\/the-iracing-referral-reward-program\/\" target=\"_blank\" rel=\"noopener\"><span style=\"font-weight: 400;\">https:\/\/www.iracing.com\/the-iracing-referral-reward-program\/<\/span><\/a><\/p>\n<p><span style=\"font-weight: 400;\">Thanks and see you all out on the track.\u00a0 As always, we hope you enjoy the preview screenshots and media.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Greg Hill<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Executive Producer<\/span><\/p>\n<p><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"506\" class=\"alignnone size-full wp-image-278048\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/ui-rc1.jpg\" alt=\"\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/ui-rc1.jpg 900w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/ui-rc1-350x197.jpg 350w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/ui-rc1-768x432.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\"\/><\/p>\n<p><img fetchpriority=\"high\" fetchpriority=\"high\" decoding=\"async\" width=\"900\" height=\"527\" class=\"alignnone size-full wp-image-278049\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/image.jpg\" alt=\"\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/image.jpg 900w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/image-336x197.jpg 336w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/image-768x450.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\"\/><\/p>\n<p><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"462\" class=\"alignnone size-full wp-image-278045\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/miami1.jpg\" alt=\"\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/miami1.jpg 900w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/miami1-350x180.jpg 350w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/miami1-768x394.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\"\/><\/p>\n<p><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"988\" class=\"alignnone size-full wp-image-278044\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/nascar-refresh-2.jpg\" alt=\"\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/nascar-refresh-2.jpg 900w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/nascar-refresh-2-179x197.jpg 179w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/nascar-refresh-2-525x576.jpg 525w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/nascar-refresh-2-768x843.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\"\/><\/p>\n<p><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"1702\" height=\"766\" class=\"alignnone size-full wp-image-278043\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/nascar-refresh.jpg\" alt=\"\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/nascar-refresh.jpg 1702w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/nascar-refresh-350x158.jpg 350w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/nascar-refresh-1024x461.jpg 1024w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/nascar-refresh-768x346.jpg 768w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/nascar-refresh-1536x691.jpg 1536w\" sizes=\"(max-width: 1702px) 100vw, 1702px\"\/><\/p>\n<p><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"819\" class=\"alignnone size-full wp-image-278041\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/seat-materials.png\" alt=\"\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/seat-materials.png 900w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/seat-materials-216x197.png 216w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/seat-materials-633x576.png 633w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/seat-materials-768x699.png 768w\" sizes=\"(max-width: 900px) 100vw, 900px\"\/><\/p>\n<p><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"492\" class=\"alignnone size-full wp-image-278047\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/thruxton-curbing.jpg\" alt=\"\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/thruxton-curbing.jpg 900w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/thruxton-curbing-350x191.jpg 350w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/thruxton-curbing-768x420.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\"\/><\/p>\n<p><img loading=\"lazy\" loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"434\" class=\"alignnone size-full wp-image-278046\" src=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/thruxton-infield.jpg\" alt=\"\" srcset=\"https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/thruxton-infield.jpg 900w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/thruxton-infield-350x169.jpg 350w, https:\/\/s100.iracing.com\/wp-content\/uploads\/2024\/11\/thruxton-infield-768x370.jpg 768w\" sizes=\"(max-width: 900px) 100vw, 900px\"\/><\/p>\n<div style=\"padding-bottom:20px; padding-top:10px;\" class=\"hupso-share-buttons\"><!-- Hupso Share Buttons - https:\/\/www.hupso.com\/share\/ --><a class=\"hupso_counters\" href=\"https:\/\/www.hupso.com\/share\/\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" src=\"https:\/\/static.hupso.com\/share\/buttons\/dot.png\" style=\"border:0px; padding-top:2px; float:left;\" alt=\"Share Button\"\/><\/a><!-- Hupso Share Buttons --><\/div>\n<hr\/>\n<p>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<!-- Related --><\/p>\n<hr\/>\n<hr\/><\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/www.iracing.com\/iracing-development-update-november-2024\/\" target=\"_blank\" rel=\"noopener\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hello iRacers, As we approach the end of Season 4, 2024, we will soon welcome a new year of competition, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":5942,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"footnotes":""},"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/tech.newat9.com\/index.php\/wp-json\/wp\/v2\/posts\/5941"}],"collection":[{"href":"https:\/\/tech.newat9.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/tech.newat9.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/tech.newat9.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/tech.newat9.com\/index.php\/wp-json\/wp\/v2\/comments?post=5941"}],"version-history":[{"count":0,"href":"https:\/\/tech.newat9.com\/index.php\/wp-json\/wp\/v2\/posts\/5941\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/tech.newat9.com\/index.php\/wp-json\/wp\/v2\/media\/5942"}],"wp:attachment":[{"href":"https:\/\/tech.newat9.com\/index.php\/wp-json\/wp\/v2\/media?parent=5941"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/tech.newat9.com\/index.php\/wp-json\/wp\/v2\/categories?post=5941"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/tech.newat9.com\/index.php\/wp-json\/wp\/v2\/tags?post=5941"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}